
So one of the things that would separate the good healers from the not-so-good was having the experience to know when and where you would need to move in each fight, so that you could keep the running to a minimum and get back into turret mode. The other tricky part is that, like a DPS Sage, you’d function best as a stationary turret. Instead, it was crucial to pace yourself and plan your usage of Noble Sacrifice so that you could sustain your levels and heal back the HP loss from it. If you went all burst and weren’t watching what you were doing, you could empty the gas tank quickly and be left standing there doing nothing. The tricky part was in managing that Force bar. Prior to 3.0, Sages were THE undisputed AoE raid healer champions, literally being the only ones capable of healing more than 4 players at a time. Dianiss Approves! Changes from 2.X to 3.0 In fact, just consult The Seer Sage PvP Guide by Andunie Anzu, also here on Dulfy. To those of you who DO enjoy PvP, I’m sure there are some things here that will benefit you, but Your Mileage May Vary. I am not a PvP-er, mainly because I just don’t really enjoy it, and I could never claim to be an expert on PvP healing. I should also point out up front that this is strictly a PvE guide.

I hope that some of the things I’ve learned along the way can be of benefit to others.


Also, did I mention that you get to be a Jedi? This IS a Star Wars game after all, why would you NOT want to be a Jedi?īut my point is that I’ve been playing this class continuously since 2012 and I’ve been studying it intently the entire time.
JEDI GUARDIAN SWTOR TANK FORCE CLARITY PLUS
It’s the only Jedi with range, it’s the only Jedi who can heal, plus the Consular class story is the very best one in HAHAHAHHAHA sorry, I couldn’t finish that sentence with a straight face. From the first one I ever created (now known as “Dianiss”) it’s been hands-down my favorite class.
